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package haxepunk.input.gamepads

class PS3Gamepad

Mapping to use a PS3 gamepad with Gamepad.

Static variables

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static read only CIRCLE_BUTTON : Int

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static read only CIRCLE_BUTTON_PRESSURE : Int

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static read only DPAD_DOWN : Int

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static read only DPAD_LEFT : Int

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static read only DPAD_RIGHT : Int

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static read only DPAD_UP : Int

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static read only L1_BUTTON : Int

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static read only L2_BUTTON : Int

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static read only LEFT_ANALOGUE_BUTTON : Int

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static read only LEFT_ANALOGUE_X : Int

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static read only LEFT_ANALOGUE_Y : Int

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static read only PS_BUTTON : Int

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static read only R1_BUTTON : Int

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static read only R2_BUTTON : Int

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static read only RIGHT_ANALOGUE_BUTTON : Int

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static read only RIGHT_ANALOGUE_X : Int

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static read only RIGHT_ANALOGUE_Y : Int

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static read only SELECT_BUTTON : Int

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static read only SQUARE_BUTTON : Int

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static read only SQUARE_BUTTON_PRESSURE : Int

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static read only START_BUTTON : Int

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static read only TRIANGLE_BUTTON : Int

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static read only TRIANGLE_BUTTON_PRESSURE : Int

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static read only X_BUTTON : Int

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static read only X_BUTTON_PRESSURE : Int