Mapping to use a Xbox gamepad with Gamepad.
Gamepad
static read only A_BUTTON : Int
Button IDs
static read only BACK_BUTTON : Int
static read only B_BUTTON : Int
static read only DPAD_DOWN : Int
static read only DPAD_LEFT : Int
static read only DPAD_RIGHT : Int
static read only DPAD_UP : Int
static read only LB_BUTTON : Int
static read only LEFT_ANALOGUE_BUTTON : Int
static read only LEFT_ANALOGUE_X : Int
Axis array indicies
static read only LEFT_ANALOGUE_Y : Int
static read only LEFT_TRIGGER : Int
static read only RB_BUTTON : Int
static read only RIGHT_ANALOGUE_BUTTON : Int
static read only RIGHT_ANALOGUE_X : Int
static read only RIGHT_ANALOGUE_Y : Int
static read only RIGHT_TRIGGER : Int
static read only START_BUTTON : Int
static read only XBOX_BUTTON : Int
static read only X_BUTTON : Int
static read only Y_BUTTON : Int