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package haxepunk.input.gamepads

class XboxGamepad

Mapping to use a Xbox gamepad with Gamepad.

Static variables

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static read only A_BUTTON : Int

Button IDs

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static read only BACK_BUTTON : Int

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static read only B_BUTTON : Int

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static read only DPAD_DOWN : Int

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static read only DPAD_LEFT : Int

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static read only DPAD_RIGHT : Int

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static read only DPAD_UP : Int

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static read only LB_BUTTON : Int

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static read only LEFT_ANALOGUE_BUTTON : Int

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static read only LEFT_ANALOGUE_X : Int

Axis array indicies

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static read only LEFT_ANALOGUE_Y : Int

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static read only LEFT_TRIGGER : Int

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static read only RB_BUTTON : Int

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static read only RIGHT_ANALOGUE_BUTTON : Int

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static read only RIGHT_ANALOGUE_X : Int

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static read only RIGHT_ANALOGUE_Y : Int

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static read only RIGHT_TRIGGER : Int

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static read only START_BUTTON : Int

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static read only XBOX_BUTTON : Int

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static read only X_BUTTON : Int

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static read only Y_BUTTON : Int